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Search results

  1. Keldeo

    Double-Take Mafia

    Okay, that's seven! I'll send out role PMs and post the game thread tonight. Let's start with 48 hour nights, then, and if everyone gets their actions in early, they can get shorter.
  2. Keldeo

    Double-Take Mafia

    Here's an experimental game for 7 players! The "double" mechanic is that each player has two abilities, and when a player is killed for the first time, they're not eliminated - instead, they lose one of their abilities, and that ability is revealed anonymously in the thread. When a player has...
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